|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
802
|
Posted - 2012.10.08 22:25:00 -
[1] - Quote
CCP will not, under any circumstances do anything that makes highsec more dangerous for carebears. It just won't happen regardless of how many well-meaning threads people make. |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
803
|
Posted - 2012.10.08 23:02:00 -
[2] - Quote
Destiny Corrupted wrote:or whatever other label they put on their no-longer favored features. You mean PVP, right? |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
805
|
Posted - 2012.10.09 01:47:00 -
[3] - Quote
I don't think you know what sandbox means. |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
806
|
Posted - 2012.10.09 02:13:00 -
[4] - Quote
Hecate Shaw wrote:Vimsy Vortis wrote:I don't think you know what sandbox means. The sandbox is the actual setting and mechanics that we are supposed to be able to play with in any way we want. While the OP has some points, several people, including the one I quoted, seem to think that there should be rules that force everyone to do certain things, rather than let people play in groups or alone if they wish. Okay, so the way I want to play involves me blowing up your spaceship. Because the game is a sandbox, and people can play however they want then I should be able to do that, right?
Or does the sandbox only apply to you? Because last time I checked I was paying the same subscription fee as everyone else. |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
806
|
Posted - 2012.10.09 02:22:00 -
[5] - Quote
Nobody wants highsec to be like nullsec, they just want the people in highsec to be exposed to some level of actual risk when doing hugely profitable activities and to face in-game consequences for social activity that other players want to beat their faces in for.
And that kind of thing is the exact opposite of the increasingly safe, consequence-free environment that CCP is creating in highsec. Conflict between players is increasingly discouraged via penalties, costs, increasing difficulty and badly designed mechanics and nothing is being done to balance it back out. |
|
|
|